Der Sourcecode von Windows 98
/*
TOP SECRET Microsoft© Code Project: Chicago™
Projected release-date: Summer 1994
*/#include „win31.h“
#include „win95.h“
#include „evenmore.h“
#include „oldstuff.h“
#include „billrulz.h“
#define INSTALL = HARDchar make_prog_look_big[1600000];
void main()while(!CRASHED)
display_copyright_message(); display_bill_rules_message(); do_nothing_loop();
if (first_time_installation)make_50_megabyte_swapfile(); do_nothing_loop(); totally_screw_up_HPFS_file_system(); search_and_destroy_the_rest_of_OS/2(); hang_system();
}write_something(anything); display_copyright_message(); do_nothing_loop(); do_some_stuff();
if (still_not_crashed)display_copyright_message(); do_nothing_loop(); basically_run_windows_3.1(); do_nothing_loop(); do_nothing_loop();
}
}if (detect_cache())
disable_cache();
if (fast_cpu())set_wait_states(lots); set_mouse(speed, very_slow); set_mouse(action, jumpy); set_mouse(reaction, sometimes);
}/* printf(„Welcome to Windows 3.11“); */
/* printf(„Welcome to Windows 95“); */
printf(„Welcome to Windows 98“);
if (system_ok())
crash(to_dos_prompt);
else
system_memory = open(„a:\swp0001.swp“, O_CREATE);
while(something)sleep(5);
get_user_input();
sleep(5);
act_on_user_input();
sleep(5);
}create_general_protection_fault();
}